5 elementos essenciais para Core Keeper Gameplay
5 elementos essenciais para Core Keeper Gameplay
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Guide will teach you the basic mechanics of the game, explain the HUD, and show you a short walkthrough to help you start your adventure!
I'm running through a dark, narrow tunnel just as fast as my little legs will take me. The last time I ran this fast for this long it was because I'd stepped into a chamber coated with slime, heard a deep rumble, and saw a glowing centipede the size of a jumbo jet scrabbling out of the darkness at me. I turned and ran and didn't stop until I'd gotten all the way back to my base.
With Glurch dead, it's time to move on to Ghorm and Malugaz. You can find the locations for them by crafting their respective Scanners at the Glurch statue near the Core. Each of these two bosses requires different strategies to fight them.
Buffs/Debuffs: All of your buffs and debuffs will be shown below the Hunger bar. You can put your mouse over a buff or debuff to see what it does.
Alternatively, you can also hunt down monsters in their natural habitat in specific biomes in Core Keeper, you can achieve this by building traps to catch the monsters.
Screenshot by Bonus Action If you don’t start as a Fisherman in Core Keeper, you may be wondering if you can fish from those bubbling spots in the water. The answer is yes – You just need to craft a fishing pole first.
Aside from the cosmetics, you'll also have to pick your "Background" which is an initial set of starting skills and equipment. None of these bonuses are truly exclusive and you can eventually earn everything from all of the other Backgrounds.
No complicated mini-games here. Just hit the interact button again when an exclamation point pops up, and you’ve got yourself a fish.
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Core Keeper is a clever, challenging, and immensely enjoyable sandbox mining game that's a blast to play. You can completely change how you play for a new experience, there are a lot of bosses and areas to explore, and the joy of finding a new item or new area is never lost.
And while bosses amp up the challenge, the crafting-focused sandbox design is suitable for people who are less interested in hardcore fighting and more interested in base-building. I’m only ten or so hours in, but I’ve watched Twitch streams where players have built extensive bases and crafted advanced items I have yet Core Keeper Gameplay to even see in my playthrough.
Character death causes you to lose all items in your backpack. You’ll keep the items that were in your toolbar, so consider item placement wisely when going into tough combat.
You can't really make these items until you get to the mid-game, either, so take advantage of the Core's Waypoint in the early game and build your base near it!